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Unreal Engine

UE - PropertyRecorder

Stop manually keyframing. Record live changes directly into Sequencer.

Coming Soon

About

PropertyRecorder eliminates manual keyframing by capturing live property changes directly into Sequencer. Using FProperty reflection, it records any exposed property on any actor in real time. Intelligent cleanup removes duplicate keys and normalizes timing, giving you a production-ready LevelSequence with zero post-processing.

Features

  • 48 automated tests, 3 critical bug fixes, UE 5.6 + 5.7 validated, FProperty reflection, live recording to Sequencer, intelligent key cleanup, multi-actor selection, any exposed property type

What You Get

Pre-compiled binaries for UE 5.6/5.7, full C++ source (~3,500 lines), 48 automation tests